Carpentry

Carpentry can be a very useful crafting skill. It can be used to make things like household decoration, storage and add-ons, weapons and armor, and musical instruments, among others. Other skills complement carpentry and allow for more crafting options. A carpenter will benefit from having Tailoring, Musicianship, Alchemy, Blacksmithing, Tinkering and Magery. There are many carpenter's tools, such as nails, saws, planes, shaving tools, etc., all of which can be purchased at any carpenter vendor and are all equally effective. Once a carpenter had reached Grandmaster level and above, he can mark items with his name. There is an option on the carpentry menu that lets you choose "Mark", "Do Not Mark" or "Prompt For Mark". Exceptional items crafted by a GM carpenter are more powerful than their non GM-crafted counterparts. For example, GM-crafted exceptional instruments give the user a 10% higher chance of success with bard skills. Also, GM exceptional weapons and armor do more damage and protect better, respectfully.

At 100 Carpentry another crafting option is unlocked: Stonecrafting. To start making things with stone, a GM carpenter must read the book "Making Valuables With Stonecrafting" and obtain a mallet and chisel, both of which are purchasable from Todd the miner in Britain. High quality granite is needed as a resource for stonecrafting. It can be collected by Grandmaster miners after they have read the book "Mining For Quality Stone", also purchasable from Todd the miner. Exactly what type of things can be crafted with stonecrafting are unknown at this time.

Table of craftables: